# of items: 2419
           # of reports: 323

OER Resources

Filters: Keyword is gamification  [Clear All Filters]
2019
2018
2017
José Bidarra, & José Coelho (2017).  Once upon a tip… A story of MOOCs and gamification. Higher Education for the Future; “Accelerating and Strengthening Innovation”. 261-270. Abstract
Antonaci, A., Klemke R., Stracke C. M., & Specht M. (2017).  Gamification in MOOCs to enhance users' goal achievement. 2017 IEEE Global Engineering Education Conference (EDUCON)2017 IEEE Global Engineering Education Conference (EDUCON). 1654 - 1662. Abstract
Reischer, M., Khalil M., & Ebner M. (2017).  Does gamification in MOOC discussion forums work?. Digital Education: Out to the World and Back to the Campus. 10254, 95–101. Abstract
2016
2015
Birkenkrahe, M. (2015).  Building graduate-level, gamified xMOOCs in Moodle. Transforming higher education in the 21st century; Innovating pathways to learning and continuous professional education. 57 - 73. Abstract
2014
Vaibhav, A., & Gupta P. (2014).  Gamification of MOOCs for increasing user engagement. 2014 IEEE International Conference on MOOC, Innovation and Technology in Education (MITE)2014 IEEE International Conference on MOOC, Innovation and Technology in Education (MITE). 290 - 295. Abstract
2013