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OER Resources

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Berkling, K., El-Husseny A., Latt D., Petrov C., Waigand A., & Walther J. (2016).  GamES MOOC - Conceptual ideas and first steps towards implementation of a MOOC for children. Proceedings of the 8th International Conference on Computer Supported Education - Volume 1: CSEDU,. 1: CSEDU , 405-412. Abstract
Gené, O. B., Núñez M. M., & Blanco Á. F. (2014).  Gamification in MOOC. Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality - TEEM '14. 215 - 220. Abstract
Antonaci, A., Klemke R., Stracke C. M., & Specht M. (2017).  Gamification in MOOCs to enhance users' goal achievement. 2017 IEEE Global Engineering Education Conference (EDUCON)2017 IEEE Global Engineering Education Conference (EDUCON). 1654 - 1662. Abstract
Khalil, M., Wong J., de Koning B., Ebner M., & Paas F. (2018).  Gamification in MOOCs: A review of the state of the art. 2018 IEEE Global Engineering Education Conference (EDUCON)2018 IEEE Global Engineering Education Conference (EDUCON). 1629 - 1638. Abstract
Vaibhav, A., & Gupta P. (2014).  Gamification of MOOCs for increasing user engagement. 2014 IEEE International Conference on MOOC, Innovation and Technology in Education (MITE)2014 IEEE International Conference on MOOC, Innovation and Technology in Education (MITE). 290 - 295. Abstract
Calvani, A., & Menichetti L. (2014).  Gli Open Educational Path: per una accezione epistemologica di “apertura”. Form@re - Open Journal per la formazione in rete. 14(1), 86-98. Abstract  Download: 14788-29130-1-PB.pdf (319.41 KB)
de los Arcos, B., Farrow R., Weller M., & Pitt R. (2016).  Global OER Graduate Network: Raising the profile of research into open education. Enhancing European Higher Education “Opportunities and impact of new modes of teaching”. 554-557. Abstract