Gamification: a new key for enhancing engagement in MOOCs on energy?
Published | 23 September 2020 |
Journal | International Journal for Interactive Design and Manufacturing Volume 14, Pages 1379-1393 |
Publisher | Springer Nature |
Country | Mexico, North America |
ABSTRACT
Gamification is an innovative educational strategy that uses elements of games for educational purposes, including the completion of appealing challenges to increase student levels of engagement and learning. The objective of this research is to assess the effects of gamification as a teaching method used in a Massive Open Online Course (MOOC) about clean and conventional energy. This research is part of the project “Laboratorio Binacional para la Gestión Inteligente de la Sustentabilidad Energética y la Formación Tecnológica” [Binational Laboratory for the Intelligent Management of Sustainable Energy and Technological Formation]. A total of 4819 participants enrolled in the course, 621 passed the course, and 647 completed the gamified challenge. Results show the impact of gamification on the cognitive, social, and emotional dimensions, where more than 90% of the participants agreed about feeling more motivated and challenged than when using traditional teaching methods. Therefore, the use of this methodology in online teaching could be very impactful in personalizing and enhancing the learning opportunities of massive, open online courses.Keywords | gamification · xMOOC · engagement · educational innovation · higher education |
Language | English |
Refereed | Yes |
Rights | Springer-Verlag France SAS, part of Springer Nature |
DOI | 10.1007/s12008-020-00701-9 |
Export options | BibTex · EndNote · Tagged XML · Google Scholar |
Viewed by 157 distinct readers
CLOUD COMMUNITY REVIEWS
The evaluations below represent the judgements of our readers and do not necessarily reflect the opinions of the Cloud editors.










Click a star to be the first to rate this document
▶ POST A COMMENT
SIMILAR RECORDS
Student engagement in massive open online courses
Sinclair, Jane; Kalvala, Sara
Completion rates in massive open online courses (MOOCs) are disturbingly low. Existing analysis has focused on patterns of resource access and prediction of drop-out using learning analytics. In contrast, the ...
Match: engagement; higher education; north america
Great news! OER courses can boost engagement
Ascione, Laura
A two-year study reveals that instructors found OER materials helped them make positive changes to their teaching
Match: engagement; north america
A practical experience on the use of gamification in MOOC courses as a strategy to increase motivation
Hernández, Rocael; Pirker, Johanna; Gütl, Christian; Morales, Miguel; et al.
The rapid and constant pace of change in technology and the increasing involvement of educational institutions in the massive online open courses (MOOC) movement elicit a large myriad of opportunities and challenges. ...
Match: gamification
Gamification of MOOCs for increasing user engagement
Vaibhav, Anant; Gupta, Pooja
As the educational organizations worldwide are moving towards bringing education experience on Internet, via Massive Open Online Courses (MOOCs) on Massive Open Online Education Platforms (MOOEPs), the retention of the ...
Match: gamification; engagement
Systematic mapping study of academic engagement in MOOC
Guajardo Leal, Brenda Edith; Navarro-Corona, Claudia
MOOCs are presented as an affordable and easily accessible modality that offers the opportunity to democratize education in our time; however, this convenience training favors a low completion rate of the participants. ...
Match: engagement; mexico; north america
Exploring OER awareness and engagement of academics from a Global South perspective - a case study from Ghana
Loglo, Frank Senyo; Zawacki-Richter, Olaf
This study explored how academics in a Ghanaian university conceptualized and engaged with OER through a qualitative approach (in-depth interviews). “Access” emerged as the most dominant theme in how OER was ...
Match: engagement; higher education
Open educational practices and technology appropriation: the case of the Regional Open Latin American Community for Social and Educational Research (CLARISE)
Betancourt Franco, María del Carmen; Celaya Ramírez, Rosario; Ramírez Montoya, María Soledad
A major challenge for the knowledge society is to narrow the education gap, hence the need for strategies that foster innovation and improvement in education. Thus, with the support of technology and the Internet, ...
Match: ramrez montoya, mara soledad; mexico; north america
A framework for interaction and cognitive engagement in connectivist learning contexts
Wang, Zhijun; Chen, Li; Anderson, Terry; McGreal, Rory; Conrad, Dianne
Interaction has always been highly valued in education, especially in distance education (Moore, 1989; Anderson, 2003; Chen, 2004a; Woo & Reeves, 2007; Wang, 2013; Conrad, in press). It has been associated with ...
Match: engagement
The Impact of Adopting OER Videos as Supplementary Resources on Student Scores and Engagement
Albalawi, Awad
Open educational resources (OER) have gained immense popularity in recent years, due to their ability to offer students and educators access to high-quality, free-to-use educational materials. The widespread use of OER ...
Match: engagement; north america
Gamification in MOOCs to enhance users' goal achievement
Antonaci, Alessandra; Klemke, Roland; Stracke, Christian M.; Specht, Marcus
Gamification in engineering education has been applied with success in the last years. Also, Massive Open Online Courses (MOOCs) are recognized as a good strategy to enhance engineering education. Nevertheless, MOOCs ...
Match: gamification